MEET
THE MISFITS

The Fuglys aren’t your typical heroes—they’re a ragtag crew of survivors, schemers, and troublemakers navigating the wasteland in their own chaotic way. Whether they’re scavenging for supplies, outsmarting enemies, or just trying not to blow themselves up, every member of the gang brings their own brand of mayhem.

Get to know the wild personalities that make up this dysfunctional family!

Luna (Age 13)

Luna is the heart of the group, with a kind and curious spirit that balances the chaos around her. She's a dreamer who loves collecting shiny trinkets and piecing together stories from the broken remnants of the trailer park.

Flint (Age 14)

Lanky, wiry, and always up to no good, Flint is the self-proclaimed brains of the operation. Despite his scrawny appearance, he's surprisingly resourceful and has an uncanny ability to turn junk into something useful—or dangerous.

Axel (Age 9)

Flint's younger brother, Axel, is a pint-sized troublemaker with a wild imagination. Small but scrappy and armed with a slingshot and a fierce attitude, Axel is always ready for a fight—though he's usually the first to run.

Big Ma (Age 62)

The matriarch of the group, Big Ma is a no-nonsense medic with a heart of gold. She learned traditional medicine from her grandmother and combines this knowledge with scavenged supplies to patch up injuries and cure illnesses.

Blister

A grotesque, mutant possum that haunts the trailer park. Its blistered, oozing skin and toxic breath make it a walking biohazard, and its hiss is enough to send even the bravest running.

Billy Ray (Age 52)

Billy Ray is the dependable counterbalance to his brother Bud's chaos. Quiet and steady, Billy Ray often finds himself cleaning up after Bud's antics. He has a strong sense of responsibility and takes on the role of the group's handyman.

Bristleback

Leader of the Razor Boars, mutated wild pigs with thick, armored hides covered in sharp, metallic bristles. They charge with reckless abandon, their glowing orange eyes locked onto their target.

Bud (Age 48)

The wildcard of the group, a chaotic whirlwind with a knack for storytelling and getting into trouble. With his wild hair, missing teeth, and a perpetual grin, he's hard to take seriously—but his charm often gets him out of sticky situations.

Clyde (Age 38)

The group's master scavenger with an uncanny ability to find valuable items in the most unlikely places. Growing up in the wasteland, Clyde developed a keen eye for salvage and a knack for squeezing through tight spaces.

Cletus (Age 47)

Once a renowned moonshiner, Cletus now applies his chemistry skills to produce fuel for the group's vehicles. His workshop is a chaotic mess of barrels, pipes, and bubbling concoctions, where he's constantly experimenting with new formulas.

Daisy (Age 7)

A beacon of optimism in the group, with an innate ability to find beauty in even the most desolate landscapes. Her bright outlook stems from a belief that hope can be found anywhere, a lesson she learned from her late parents.

Dixie (Age 36)

A sharp-shooter with a reputation for never missing her mark, Dixie keeps the group safe from raiders and other threats. Her collection of modified weapons is both impressive and intimidating, and she takes pride in maintaining her arsenal.

Elmer (Age 65)

A wise elder in the group, Elmer offers invaluable knowledge of the old world. Having worked as an engineer before the apocalypse, he uses his expertise to design tools and repairs that keep the group functioning.

Ellie Mae (Age 40)

The group's historian, dedicated to preserving their stories for future generations. She keeps meticulous journals that document the group's adventures, struggles, and triumphs.

Festus (Age 53)

The group's blacksmith, with hands hardened by years of forging. He can create tools, weapons, and armor out of scrap metal, and his workshop is the heartbeat of the camp's defense.

Flame (Age 6)

A sweet but mischievous 6-year-old with a knack for getting into trouble. Flame has a sparkle in her eyes and is always curious and full of energy, with trouble never far away.

Harlan (Age 29)

A wild-eyed, eccentric 29-year-old with a chaotic energy that's impossible to ignore. Before the apocalypse, Harlan was a DJ in the desert rave scene, spinning beats under neon lights and living for the thrill of the moment.

Grimey (Age 4)

A grubby, curious 4-year-old with a knack for sneaking into places he shouldn't be. Always covered in dirt and carrying random trinkets he's scavenged, Grimey loves to explore tunnels and tight spaces, often finding hidden treasures—or trouble.

Hucklebob (Age 45)

A simple and dim-witted trader who often stumbles his way through deals with a goofy grin and a carefree attitude. Hucklebob might not always understand what is going on, but his laid-back nature and accidental charm somehow keep him out of real trouble.

Jebediah (Age 56)

Once a formidable bodyguard, 56-year-old Jebediah is now a shadow of his former self, weighed down by years of regret and an unhealthy penchant for moonshine. Often found nursing a flask, his alcohol-fuelled ramblings hint at the man he used to be.

Lurk

Leader of a cauldron of gigantic bats with leathery wings that stretch over eight feet. Their fur is jet-black, and their eyes glow a haunting purple. Shadow Bats are nearly silent as they swoop down to snatch prey.

Jolene (Age 38)

The group's resident healer, a former nurse who combines her professional knowledge with improvisation to treat injuries and illnesses. Calm under pressure, she's the one everyone turns to when things go wrong.

Millie (Age 11)

Quick-witted and full of curiosity, Millie's small size and agility make her an excellent scout, often slipping into places adults can't reach. She has a sharp memory and absorbs survival skills like a sponge.

Omen

A mysterious figure who predicts danger through unexplained means. Their warnings are cryptic but usually accurate, leading a murder of crows with massive hooked beaks and glowing green eyes that patrol the skies.

Scorch

The cunning and ruthless leader of the Fever Foxes, Scorch is a wiry, flame-furred fox with a sharp mind and a fiercer bite. His ember-like glow and hypnotic movements command fear and respect among his pack.

Otis (Age 45)

The group's tinkerer, a mechanical genius who can transform junk into ingenious gadgets. His trailer is packed with half-finished inventions, spare parts, and tools, giving it the appearance of a chaotic workshop.

Scrap (Age 12)

Trixie's son, a tech prodigy with an uncanny ability to repair broken gadgets and create ingenious contraptions from discarded parts. He experiments with everything from radios to rudimentary robots.

Tanner (Age 45)

A skilled leatherworker who provides the group with essential protective gear crafted from scavenged materials. His creations range from sturdy armor to practical utility belts, viewing his craft as both an art and a duty.

Wanda (Age 50)

An expert in wilderness survival and foraging, ensuring the group stays fed and hydrated even in the harshest environments. Her extensive knowledge of edible plants, hunting techniques, and tracking makes her indispensable.

Trixie (Age 35)

Once a circus performer, Trixie has adapted her acrobatic skills to the wasteland, excelling as a scout and nimble problem-solver. Her quick reflexes and fearless nature make her invaluable for navigating dangerous territories.

Zeke (Age 13)

A tough, resourceful teenager who takes after his father, Tanner. Despite his young age, Zeke is fiercely protective of the group and has a knack for crafting simple yet effective tools to help them survive.

The Blight Hounds

Rabid dogs that roam the park in vicious packs. Their fur is patchy and covered in lesions, and their jaws have mutated to open impossibly wide. Their eyes glow red, and their growls sound like deep, guttural growls mixed with static.

Survive the Madness—One Email at a Time!

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